Project with Android Studio and run it. Then, you create a brand new interface for the app that takes user input and switches to a new display screen inside the app to display it.
Before you start, there are two fundamental principles that you need to understand approximately Android apps: how they offer more than one access points, and how they adapt to different gadgets.
Android apps are constructed as a mixture of components that may be invoked individually. For example, a pastime is a type of app component that offers a person interface (UI).
The "main" pastime begins whilst the person taps your app's icon. You can also direct the consumer to pastime from elsewhere, along with from a notification or maybe from a distinctive app.
Other components, including broadcast receivers and services, allow your app to carry out historical past tasks without a UI.
After you construct your first app, you could learn greater approximately the opposite app additives at Application fundamentals.
Android allows you to provide extraordinary assets for special gadgets. For example, you could create distinctive layouts for special display sizes. The machine determines which format to use primarily based on the display screen length of the current device.
If any of your app's functions want precise hardware, which includes a camera, you may question at runtime whether the tool has that hardware or not, after which disable the corresponding capabilities if it doesn't. You can specify that your app requires certain hardware so that Google Play may not allow the app to be installed on devices without them.